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Revision as of 00:47, 22 March 2020 by Ben (talk | contribs) (Fix description for levelname)
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An entity representing the game world. It is used to store level settings.


message (string)[edit]

A message to display upon entering the level.

wad (string)[edit]

A path to a wad file containing textures for the level. This property can exist multiple times.

levelname (string)[edit]

The name which will be shown in stats and at the end of the level. If this property is not present, message is used.

par (string)[edit]

A par time in the format

music (string)[edit]

A path to an audio file which will be looped for the duration of the level.