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This entity contains functionality or behaviour not seen in its Half-Life implementation(s).

A trigger that awards the player a secret.


message (string)[edit]

The message that displays if the player touches the trigger. "You have found a secret!" by default, can't be changed at the moment.

delay (float)[edit]

The time the trigger waits until it activates the target.

health (float)[edit]

If this is >0 the trigger has to be shoot.